<!DOCTYPE html>
<link rel="match" href="../expected/canvas-path-rect-ref.html" />
<meta name="fuzzy" content="maxDifference=0-1;totalPixels=0-158">
<style>
  * {
    margin: 0;
  }
  body {
    background-color: white;
  }
</style>
<canvas width=500 height=500></canvas>
<script>
    function drawRect() {
        var canvas = document.querySelector("canvas");
        var ctx = canvas.getContext("2d");
        ctx.fillStyle = 'black';
        ctx.fillRect(0, 0, 500, 500);

        ctx.fillStyle = 'red';
        ctx.beginPath();
        ctx.rect(10, 20, 150, 100);
        ctx.fill();

        ctx.fillStyle = 'yellow';
        ctx.beginPath();
        ctx.roundRect(50, 310, 100, 100, 25);
        ctx.fill('evenodd');

        ctx.fillStyle = 'green';
        ctx.beginPath();
        ctx.rect(200, 210, 100, 100);
        ctx.fill('evenodd');

        ctx.rotate(0.2);
        ctx.fillStyle = 'orange';
        ctx.beginPath();
        ctx.roundRect(325, 300, 100, 100, [ { x: 5, y: 20 }, 10, { x: 15, y: 30 }, 20 ]);
        ctx.fill('evenodd');
    }
    drawRect();
</script>
